Rabu, 05 Juli 2017

Dragon Ball Online

 Dragon Ball Online is a free-to-play MMOG based on the popular Dragon Ball anime and manga series by Akira Toriyama. The game is set 216 years after the events of the manga series and is being developed concurrently in both Japan and Korea by developer NTL Inc. The game features numerous classes and races, and even allows players to become Super Saiyans. Players will be able to search for Dragon Balls, participate in arena battles, and travel through time to encounter notable moments of Dragon Ball history.
. The Dark Eye are time meddlers who are changing the events of the past. The members of Dark Eye are under the effects of mind control. Mind controlled victims are characterized by a green gem marked with an “X” that rests in their forehead. The Mastermind behind the Dark Eye Organisation is currently unknown.The game is the same as most Asian RPGs of this nature, following similar gameplay, content and features we’ve seen in a lot of other titles in the genre; the basic premise is complete content, earn new heroes, put them into your formation and upgrade them to increase the team’s Battle Power rating.

Creating a character consisted of choosing between three different classes and a male or female avatar; an energy focused Majin, physical combat Saiyan or an Android that focused on counter-attacks, we went with a Majin who would be the foundation of our team as he would always have to be part of our formation as our main character. Completing content earned us XP to level our main character, other characters were seemingly levelled by using XP scrolls and could only be brought up as high a level as the main character, but all of them could be equipped with six different pieces of gear to give us stat boosts. It was all fairly standard.


 The events of Dragon Ball Online take place in the age 1000 (216 years after the Buu saga.) with the role of villain going to a group headed by Mira. Mira originates from the Demon Realm and is attempting to invade the Earth in the age 2000, with the help of Frieza's army and the Red Ribbon Army, but currently has his eyes set on the past by way of time travel. The purpose for him wanting to go back in time is so that he can attempt to obtain Goku's DNA which he will then use to strengthen himself for when he invades the Earth in the future. Currently, all known henchmen of the Dark Eye have been under the effect of mind control. Mind controlled victims are characterized by a green gem marked with an "X" that rests in their forehead (in some cases it may be in their chest or could also be a mask instead of a gem).
The PVE campaign, for us, fell apart in so many ways, which is a big shame given that it made up 90 percent of our play experience. The concept is that we would pick up quests from the main “Novice Village” and then head to different level locked areas of the world to complete stages; the stages were linear and had to be completed in order and would be a bunch of encounters facing different enemies and a handful of bosses and sub-bosses. Here’s what we hated about the process…


 which makes it the most mindless gameplay in the world, but that’s fairly standard for these games so it’s not something we didn’t expect. Secondly after each stage we were automatically sent back to the Novice Village to hand in the quest, only to then pick up the next quest that would lead us to the world map, lead us to the stage selection, lead us to the encounter area, which then lead into the actual battle; there were too many loading screens between getting the quest and actually having the fight and the process of getting to the battle would actually last longer than the battle itself. Along with this even though it threw us back to the Village, the next quest in the stage would take us back to the same area and carry on the story descriptively as if we’d never actually left; such as completing one quest, heading back to the village, then getting the next quest which was us trying to escape the castle... wait, what? We were just at the village!
The most frustrating part of PVE was the futility of it all, they were battles of extremes where it was either ridiculously easy and we’d defeat the opponent in one or two rounds of combat, or it was impossible. The ridiculous thing was that every so often a random character would join our group in our fight, no mention of them joining us in the quest, and not a character companion we had activated ourselves; just some character from DBZ suddenly appearing. You knew that when they appeared (and they probably appeared for about 50 percent of our battles) it meant we couldn’t defeat the up and coming enemy; sure enough a stage or two later some boss would appear that would kill everyone in our team apart from the new NPC arrival who would then win the match for us. Literally it just ended up being the AI fighting itself for many of the matches.
The story arc was kind of all over the place, it’s clear that the developers were trying to take key moments/themes from the DBZ series but forcing it into two paragraphs of quest dialogue. The worst of this was the meeting of Master Roshi, the creepy old master that is a mega-perv; in the anime everyone seems to constantly try to perv on the female protagonist Bulma and try and get her bikini bottoms (literally, this is a thing in the show apparently). In the context of the game there’s no build up, it’s just frickin’ weird to make a quest out of the old dude you just met wanting one of your parties underwear… of all the quests/plot points they could have gone with…

The content of the game is just a constant cycle of recruit new heroes, level them up, acquire new gear, level it up, take on more challenging PVE encounters until, recruit new heroes, level them up, acquire new gear… etc. Throw in that all the combat is automated then it simply feels like a click fest for hours.

The player takes the role of a character from an unknown time period who is sucked through a crack in time caused by Mira's Army. Eventually, the player makes their way to the age 1000 (with the help of the Time Patrol Capsule and Trunks) and throughout the game the player will be able to travel through different time periods to alter the past and fix the present.

It should also be noted that all of the events that the player witnesses in the Age 1000 currently only take place on the planet Earth. Both the Majin and Namekian race start their journeys, just like the Humans, on Earth. The new planet Namek was destroyed by Mira in the age 853 and sections of the Earth have since been transformed to resemble the planet Namek.
Graphically the game is decent enough, no worse than the actual Dragon Ball Z animation itself which in all honesty as far as manga/anime goes looks pretty bad at times and stylistically awful at others. The music was of a high quality, but there was no volume controls (only a play/mute button) and it was crazy loud, and from what we experienced there was only two songs; one in Novice Village (presumably some theme tune which was super catchy) and then battle music, and that was it.

The game did absolutely nothing for us, levelling up characters or gear was essentially the same thing, the PVE campaign was repetitive and in a stage would be further re-enforced by fighting the same enemies over and over until the boss shows up. The story was poor, but for an Asian import the translations at least weren’t so diabolical and so kudos for that. If you like DBZ and these kinds of games then it’s a winner, if you don’t like DBZ then there are better games out there.